

The reason lies in how the game is designed: There is just one global variable Theory: The game can have only one "entry point" (a pipe or vine) per screen. Somewhere other than where it was intended to. The alternate pipe glitch occurs when a pipe takes you to To do a walljump from entering the underground section of a level, hold Left for 6-7 frames, release for one frame, then press Left and hold it until you can jump. It's possible to perform walljump from any non-lethal solid material (bricks, pipes, etc.)

Walljump is when you jump towards a wall and somehow Mario's foot catches Enemies, firebars, or platforms not appearing.Application: Jump into a solid wall and walk through it.

Application: Jump into a wall just below a solid ceiling and walk through it.Application: Jump into a solid object below a floor.Application: Catch a power-up before it appears.Methods of moving to the right side of the screen.
